AI Engineer

Someone who ships it, fixes it, and keeps it running.

Idea, half-built, or live and breaking — you describe what you want, and your engineer builds it, fixes what breaks, and stays on it every week.

An engineer working on a laptop
  • You own everything we build.
  • Month to month, cancel any month.
  • $250K+ senior engineers behind them.

The reality

Shipping is not the finish line. It is the starting gun.

Your dependencies move. A payment provider changes its rules on a Saturday.

Something breaks on one phone, in one country, on one Tuesday.

And the product stops the moment you stop.

That is not a failure. That is just software.

What your engineer handles

  • Ships the feature you keep describing

    The one your customers have asked for twice.

  • Finishes what is almost working

    Takes the last 10% across the line.

  • Fixes the bug that is almost fixed

    Three weeks of 'it works now' ends.

  • Integrates your stack

    Stripe, auth, email, your CRM, your webhooks.

  • Builds the AI features

    And makes them reliable enough to charge for.

  • Cleans up after the last developer

    We inherit messes constantly.

  • Watches it while you sleep

    Monitoring, backups, alerts that reach your phone.

  • Keeps it fast under real traffic

    Speed, load, and database cleanup.

How it works

  1. Day one — we match you

    Within one business day we pick the engineer whose work fits yours. If we do not have the right person, we say so.

  2. Week one — onboarding

    They read your code, ask what you actually want, and write down what is at risk. You get that document.

  3. Week two onward — work lands

    New work every week, plus a written update at the end of every working day.

  4. Whenever you need — change the plan

    More time, or a marketer or creator on the same project. Month to month, no new contract.

You talk to the person doing the work, not an account manager.

Why this is different

  • $250K+ engineers behind your engineer.

    When something is genuinely hard — a race condition, a data leak, a migration that cannot fail — it escalates to people who have seen it before.

  • We hire from everywhere.

    Wherever the best person is. The work travels; the talent does not have to.

  • You own everything we build.

    Every line of code, every account, every file. If you leave, it goes with you.

What it costs, and what it replaces

  • Contributor

    Your systems run day to day. New work delivered twice a week.

    $997/ month

  • Dedicated

    Five days a week, with a written update at the end of every working day.

    $2,500/ month

  • In-House

    Your engineer works for nobody else. Full-time attention on your build.

    $5,000+/ month

With your engineer

$997 a month, and you know the number

The same person, every week

The person who built it fixes it

Month to month, cancel any month

You own everything we build

Doing it the old way

$60–$150 an hour, and you never know the final bill

A new person each time, so you re-explain each time

Whoever built it is usually gone by then

Six-to-twelve month retainers, or a full-time salary

Depends on your contract, and often no

What's the Catch? Why is this so Affordable?

Fair question. Nobody trusts a price like this, so here's the honest answer.

We own the software we build on. SuperCool is ours — ads, funnels, websites, code, databases, APIs, video, images, copywriting, CRM. Everything, on one platform.

Now you're thinking: what is SuperCool? If you already know, you know. If you don't — it's the most powerful AI agent there is, with 300,000+ members, and it does all of it.

That's why we can put an engineer on your project this cheap. We're not renting tools, we're not paying for somebody else's platform, and we're not stitching six subscriptions together. We run on our own software. On staffing we're at break-even — some months we lose money on it. The software is the business.

Which means you've got three options.

A random engineer. They'll tell you they understand your stack. Usually they don't — your stack is chaos, and nobody has read all of it. They're expensive either way.

Doing it yourself. You can. But you'll burn far more credits than you expect learning what you don't know, and it still won't be finished by the time you find that out.

Us. Barely above cost, building on the best software you could possibly use to build and scale your app.

There's no catch. We're cheap on staffing because we own the software.

Yes. You do not need code, a design, or a spec. Describe what you want and your engineer works out what to build first.

No. You decide what you want; they decide how to build it. When there is a decision you cannot make, they explain it in plain language.

Yes — alongside them, taking it over, or cleaning up what they left. We tell you honestly which makes sense once we have seen the code.

No. Most of what we inherit is. The onboarding week exists for exactly that.

Any month. Month to month, no long-term commitment, and you keep everything we built.

Real Talk?

You're here because there's something you want built, and it isn't built yet. That's the whole reason.

So let's be honest with each other. If you don't put someone on this, you probably won't finish it. Not because you can't — because you don't have the hours, and the hours aren't coming. You've known that for a while.

And if you go looking elsewhere, here's what you'll find: a freelancer who disappears after two weeks, an agency that wants a retainer and a discovery phase before anyone writes code, or a full-time hire at six figures before they ship anything. We're $997 a month, month to month, and you get a senior engineer with a bench of $250,000+ people behind them.

Fourteen days. If it isn't working in the first two weeks, tell us and we will refund you. You keep everything we built either way.

Which leaves one honest question: do you actually want this built, or do you just like the idea of it? Both are fine. But only one of them ends with the thing existing.

An engineer on the team

Starting at $997

Per month. Month to month. Cancel anytime.

You start with one contributor engineer. That is the whole commitment — no discovery phase, no retainer, no six-month contract to sign before anyone touches your code.

Why start there? Because the fastest way to find out what we can build together is to just get in the arena and start building. You will make progress fast enough to surprise you.

And if you want to move even faster, upgrade the plan or add more people to your project later. Month to month, whenever you are ready.

So do not overthink the first step. The idea is to just start. Don't hesitate.